DEV LOG


IN  ALpha LOD V3

AI for characters with weapons. It turned out to be just a beast that can:

- chase the player

- patrol at random points

- patrol at given points (in development)

- vision

- hearing (in development)

- close combat - hand-to-hand, with melee weapons (in development)

- search for a player at the last visible point

- access to the attack position

- movement in a zigzag when shooting, change of position, change of position of shooting (in development), cover (in development)

- monitoring your condition to make a decision on further actions

The AI "predator" has been slightly improved - wolves, "gesha", werewolves, zombies and so on:

- improved target search

- decision making algorithms

Improved animation of death and hits.

In the game, I fixed a bunch of bugs with balance and logic.

AI video

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